<@Brett> [Date: Monday, Feb. 22nd. Time: 12:30 p.m.] <@Brett> [After sneaking across a junkyard full of old cars and crazy people, you made your way to the old Asahara facility, and to the basement to turn on the backup generator, which amazingly still works. Oh this wonderous new technology.] <@Brett> [In the same room, you found a kid in a tube, and a computer explaining the purpose of the facility, which apparently revolves around "Project S", a program that involves killing Alysha. Or at least, some girl named Johnson.] <@Brett> [Shiho shot the kid in the tube repeatedly, but then the body vanished. No way to know if he's dead or not. But that's not your primary concern, as the crazy people are still out there looking to kill you. Possibly along with some other nasty things. So Sonia decided to just take the old computer with you. It's poor boxy casing makes it a pain in the ass to carry.] <@Brett> [Aight? Aight. Start]! <@Brett> ( Annnd I gotta afk x.x Be back in a bit ) * Sonia is all about carrying boxes. She's got two of them! * Gordo doesn't care about the boxes, but getting away from the crazy people, or at least the ones outside, that he cares about. * Shiho stays to the rear, gun still out, with Alysha directly in front of her. She looks pretty calm for having just shot up what may or may not have been a teenage corpse. <@Brett> ( Back, sorry ) (Arwen is still on the phone) <@Brett> [You head out of the room, into a long corridor. Now that it's lit better you can see the walls are yellow. They were probably originally white, but so much time has passed they've gotten stained. Plaster is peeling in some places.] <@Brett> [Snitch makes his way to the middle of the group and points. "This way, then up. Find big door."] <@Brett> [You can hear laughter echoing from somewhere ahead. That's probably not good.] * Gordo keeps an eye out for the crazies from outside, and/or shadows that are moving on their own. "Riight then." * Gordo goes this way looking for the stairs, or an elevator now that the generator's working again. <@Brett> ( Gimme hearing checks! ) 2d6+5 * Dicesuke rolls 2d6+5 for Gordo and gets a natural 10 for a result of 15. 2d6+^ 2d6+6 * Dicesuke rolls 2d6+6 for Sonia and gets a natural 7 for a result of 13. <@Brett> [As you approach the stairs, you hear sounds of hysterical laughter around the corner.] * Sonia winces and says lowly, "The laughing man's laying out some pain." * Gordo nods. "Whatever they're on is bloody bad." 2d6+6 * Dicesuke rolls 2d6+6 for Sonia and gets a natural 6 for a result of 12. (Yeah, now was probably a good time to realize I need to find my charsheets. I reformatted my computer last weekend.) <@Brett> ( meep ) 2d6+7 * Dicesuke rolls 2d6+7 for Nigel and gets a natural 6 for a result of 13. 2d6+7 * Dicesuke rolls 2d6+7 for Shiho and gets a natural 10 for a result of 17. * Sonia says, "Another mutant rat fighting crazies. They musta got through the doors." C'mon. (Thank you, terrible habit of never deleting anything in my gmail inbox or outbox.) * Arwen is now known as Montana (I'm still on phone.) 2d6+6 * Dicesuke rolls 2d6+6 for Montana and gets a natural 4 for a result of 10. <@Brett> [Snitch squeaks and hurries towards the corner.] * Gordo chases after the only one who knows the way out. <@Brett> ( WD, do you need me to send you your char sheet? ) (No, I found it. Thanks though!) <@Brett> ["Hey! Wait!" Alysha calls, taking a step forward. Meanwhile, as Gordo rounds the corner. He sees a very large rat tear the throat off one of the crazies. Another one in lying in a pool of his own blood not far away. The rat's head swivls towards Gordo and Snitch.] <@Brett> ( K ) (Crazy or giant talking rat on the ground?) * Shiho grabs Alysha's shoulder for a moment. "No running off without everyone else." <@Brett> [The big rat starts forward as Snitch squeaks at it. Alysha looks to Shiho. "He's trying to communicate, but..."] <@Brett> [All at once the rat rushes at Snitch, who squeaks frantically and stumbles backwards.] ...Are they still communicating, or should I be shooting? ... I have no bloody idea anymore. <@Brett> [The rat dives onto Snitch and starts clawing and biting at him. Alysha waves her arms. "Save him!"] Right! * Gordo shoots at the rat that isn't Snitch! 2 2d6+6 * Dicesuke rolls 2 2d6+6 for Gordo and gets a natural ( 7 3 ) for a result of ( 13 9 ). * Shiho raises her gun and fires at evil!rat. 2d6+7 * Dicesuke rolls 2d6+7 for Shiho and gets a natural 8 for a result of 15. <@Brett> [The rat jumps off Snitch when it senses it's being shot at. It's pretty nimble, avoiding both of Gordo's attacks, but Shiho manages to put it down.] <@Brett> [Snitch gets to his feet, looking at the other rat, whose lying against the wall bleeding out. Alysha goes to him. "Are you okay?"] The hell was that about? <@Brett> [Snitch sniffs. "Was like Snitch, but not like Snitch. Snitch all alone."] * Shiho keeps an eye out for more attackers. <@Brett> [Alysha grins. "You don't have to be. Come with us!"] * Shiho mutters, "Oh, lord." I don't even care anymore, if it'll get us out of here sooner, I'm for it. <@Brett> [Snitch squeaks a few times, then starts crying. Alysha continues. "I can help you find a place where your talents are put to use. They won't care that you're not human. I promise."] * Sonia lets out a quiet groan, and shifts her grip on her suitcase and the computer. <@Brett> [Snitch squeaks a few more times, then nods.] <@Brett> ["Is only choice. Snitch can be not here."] <@Brett> [Alysha grins again. "Good! Glad to have you aboard, Snitch. Now, lead on."] <@Brett> [Snitch nods again and heads for the stairs. Alysha follows, beckoning for the rest of you.] * Gordo goes up the stairs. * Shiho sighs and continues to follow. <@Brett> ( You're just mad 'cause Alysha made a friend :< ) (sonia has no friends) (only cars) (sweet sweet suitcae cars) <@Brett> [Snitch leads you back to the first floor and starts down a corridor.] <@Brett> ( Gimme hearing rolls! ) 2d6+7 * Dicesuke rolls 2d6+7 for Shiho and gets a natural 7 for a result of 14. 2d6+6 * Dicesuke rolls 2d6+6 for Sonia and gets a natural 8 for a result of 14. <@Brett> [Anyone who gets above 12 hears something moving around in the vents above you.] 2d6+5 * Dicesuke rolls 2d6+5 for Gordo and gets a natural 8 for a result of 13. (Okay, now I'm not on the phone.) 2d6+6 * Dicesuke rolls 2d6+6 for Montana and gets a natural 7 for a result of 13. * Montana looks up, because that's the obvious thing to do. * Shiho jerks her gun up to aim at the ceiling. "What the hell?" 2d6+7 * Dicesuke rolls 2d6+7 for Nigel and gets a natural 12 and a modified 19, a CRITICAL SUCCESS! "Astonishing! May I borrow your pituitary gland for a moment? You'll get it back good as new, I promise!" * Gordo aims his gun at the vents. "More friends of yours Snitch?" * Nigel points his crossbow up. "What is that?" No... Remember those bladed arm things? (That's very useful, Dicey, thanks. I really needed to hear that EXCEEDINGLY well.) * Montana aims up. "Three of them." * Shiho holsters her gun and draws her sword instead. <@Brett> [And suddenly they tear through the vent and fall to the ground beside you. Gimme init rolls! 2d6+6 * Dicesuke rolls 2d6+6 for Gordo and gets a natural 9 for a result of 15. 2d6+5 * Dicesuke rolls 2d6+5 for Montana and gets a natural 4 for a result of 9. 2d6+5 * Dicesuke rolls 2d6+5 for Sonia and gets a natural 7 for a result of 12. 2d6+5 * Dicesuke rolls 2d6+5 for Nigel and gets a natural 7 for a result of 12. 2d6+11 * Dicesuke rolls 2d6+11 for Shiho and gets a natural 10 for a result of 21. <@Brett> [Shiho, Gordo, 3 blade creatures, Sonia, Nigel, Montana] <@Brett> [Shiho!] * Shiho moves towards a blade guy while keeping Alysha in her view and thrusts forward at it. 2d6+8 * Dicesuke rolls 2d6+8 for Shiho and gets a natural 9 for a result of 17. <@Brett> [Shiho stabs it in the lower abdomen, drawing blood. The thing screeches at her.] <@Brett> [Gordo.] * Gordo fires at the wounded one twice! 2 2d6+6 * Dicesuke rolls 2 2d6+6 for Gordo and gets a natural ( 6 6 ) for a result of ( 12 12 ). <@Brett> [And Gordo finishes it off. That was fast.] <@Brett> [But the remaining two attack, one trying to get to Alysha by going through Shiho, the other leaping at Nigel. Youse guys gimme def rolls.] 2d6+8 * Dicesuke rolls 2d6+8 for Shiho and gets a natural 7 for a result of 15. 2d6+6 * Dicesuke rolls 2d6+6 for Nigel and gets a natural 10 for a result of 16. <@Brett> [Shiho and nigel are both able to parry the scythe-like blades before they get gutted.] <@Brett> [Sonia] * Sonia tchs, then says, to herself, "Yeah, sorry, we ain't got time to carry around everything anymore." She presses her thumb against a catch, and then drops the suitcase, before it busts open and the metal inside wraps itself around her into the armored bodysuit you've seen her use before. Now she has a hand free! (End turn!) <@Brett> [Nigel] * Nigel turns to the blade creature that attacked him and slashes at it with his sword. "You are the worse tour guides." 2d6+6 * Dicesuke rolls 2d6+6 for Nigel and gets a natural 6 for a result of 12. (s/worse/worst_ (s/_/)) <@Brett> [Nigel cuts a gash into the thing's side.] <@Brett> [Montana] * Montana backs up, firing at the one Nigel just cut. 2d6+7 * Dicesuke rolls 2d6+7 for Montana and gets a natural 4 for a result of 11. <@Brett> [Montana barely manages to hit. But hit he does, right in the leg. It's barely standing now.] <@Brett> [Shiho] * Shiho slices down at the wounded one. 2d6+8 * Dicesuke rolls 2d6+8 for Shiho and gets a natural 8 for a result of 16. <@Brett> [Shiho chops its arm off. It staggers around a bit before falling.] <@Brett> [Gordo!] * Gordo shoots the only blady thing left! 2 2d6+6 * Dicesuke rolls 2 2d6+6 for Gordo and gets a natural ( 7 3 ) for a result of ( 13 9 ). <@Brett> [Gordo hits it once in the chest, sending it reeling. But he misses his other shot as it runs for him, sickle-arm raised high.] 2d6+5 * Dicesuke rolls 2d6+5 for Gordo and gets a natural 3 for a result of 8. (THis may sting!) <@Brett> [That it does. Gordo gets a good chunk tanken out of his side by the razor's sharp blade.] <@Brett> [Sonia!] * Gordo falls back clutching his side. "Bugger me!" * Sonia steps up to it, shifting her weight, and then tries to take advantage of it chunking up Gordo to punch it out. (Total attack.) 2d6+9 * Dicesuke rolls 2d6+9 for Sonia and gets a natural 7 for a result of 16. <@Brett> Sonia hits it in the chest. It staggers back, then falls.] * Sonia sighs and flexes her arm, then says, "Lets keep movin'. You still got legs, Gordo?" <@Brett> [Snitch squeaks.] <@Brett> [Alysha looks to Gordo. "Are you okay?"] I'm gonna need patching up, but I think I can move. <@Brett> [Snitch heads onward!] * Nigel follows. * Shiho follows at the back, keeping an eye on Gordo just in case. * Sonia walks forward smoothly, not seeming encumbered in the metal suit. It makes a small vibrationy sound and Sonia shakes her head to herself. * Montana also walks, quietly and cautiously. * Gordo keeps a hand pressed against the wound in his side as they move on up. "Never coming back." I second that. <@Brett> ( Gimme hearing rolls! ) 2d6+7 * Dicesuke rolls 2d6+7 for Shiho and gets a natural 6 for a result of 13. 2d6+5 * Dicesuke rolls 2d6+5 for Gordo and gets a natural 9 for a result of 14. 2d6+7 * Dicesuke rolls 2d6+7 for Nigel and gets a natural 6 for a result of 13. 2d6+6 * Dicesuke rolls 2d6+6 for Montana and gets a natural 10 for a result of 16. 2d6+6 * Dicesuke rolls 2d6+6 for Sonia and gets a natural 6 for a result of 12. <@Brett> [As you head towards the back of the factory, Snitch squeaks. "Is here, door for train place," pointing at a corner. You hear maniacal laughter shortly after, in that same direction.] Can't make it easy. Of course not. * Montana nods and goes thataway, then. * Nigel shakes his head and walks. * Gordo keeps one hand on his gun and the other on his wound. <@Brett> [You turn the corner, finding a large door, as well as one of the Jokers. "They're comming!" He says into a large box-thing with an antennae that probably only Nigel recognizes as a walkie-talkie, an ancient radio device. He laughs hysterically. "They're at the train!" (Hey, I'm trying to rebuild an 182 year old flying boat from less than plans!) <@Brett> [Then the throws the thing at you!] (!) <@Brett> 2d5 * Dicesuke rolls 2d5 for Brett and gets a natural 5 for a result of 5. <@Brett> ( At Sonia! ) * Nigel shakes his head. "Are we supposed to be scared of your terrible fashion sense?" <@Brett> ( He has the power to stop time until Sonia makes a def roll ) 2d6+7 * Dicesuke rolls 2d6+7 for Sonia and gets a natural 11 for a result of 18. <@Brett> [Sonia avoids being hit with a walkie talkie.] * Sonia sidesteps it and pulls out her gun. "What's it gonna take to get out of here?" <@Brett> [He runs forward, laughing and swinging a golf club.] <@Brett> ( We could do init if you want, or one of you could just put him down :P ) (Given that he's trying to get through a ton of armor with a freaking golf club, I'm fine with just punking him. But that's why I asked 'what is it going to take to get out of here'.) (Because we're at a door. Not at a train.) * Gordo shoots him Indiana Jones style, and then looks for a way to open the door. <@Brett> [He falls easily.] <@Brett> [The door is huge! But it seems to have a keypad to one side.] <@Brett> [A really old one that still has raised buttons.] * Montana shakes his head and heads over to the keypad. "Maaaaan, everything here's ancient." * Montana then starts messing with the keypad, trying to bypass the security and get the door open. * Sonia shrugs. "Sometimes the old ways aren't so bad." <@Brett> ( Gimme a breaking and entering roll, -2 ) (Ah, not electronics?) (I mean, either makes sense!) <@Brett> ( That works too ) (They're the same for me.) 2d6+8 * Dicesuke rolls 2d6+8 for Montana and gets a natural 11 for a result of 19. <@Brett> [Montana hacks the keypad! The door opens, revealing... the outside! Well not really. It reveals an enormous room, with a 4-car train in the middle. Light pours down overhead, the ceiling is slanted glass, forming a peak above you. And there's several crates and stuff between you and the train, which would provide great cover if this were a third person shooter.] <@Brett> [Alysha says, "So... Who knows how to start it?"] We can figure it out. It's just a big machine. <@Brett> [Snitch points to an elevated room with a glass window above the large train doors. "Is open there."] * Montana gestures to Sonia, Gordo, and Nigel. "One of those guys. Let's at least get you and Snitch on that train." * Nigel nods and starts heading towards the train. * Gordo keeps an eye out for whoever the doorgoon was talking to. * Sonia heads over to the train! Woo! * Montana likes to move it move it. To the train! <@Brett> [You head towards the train! Though as you go, Alysha says, "Well someone's going to need to open it." Snitch starts that way.] * Shiho stays near Alysha, whatever she's doing. (Open the train?) (Sorry, just trying to understand. ^^) <@Brett> ( The doors. ) <@Brett> ( So that when the train starts it doesn't run directly into a wall :P ) (The big doors.) (Yeah.) (AHA.) (Now I understandish.) (So the doors open at some sort of control room?) (And Snitch is heading that way?) * Nigel heads the direction Snitch is walking. "I'll get them open. Don't worry. Just get on the train and be ready." <@Brett> [Snitch doesn't get far before shots ring out. He quickly takes cover behind a box. At the door you came from are four more Jokers, flanking a large man in a red suit, with slicked black hair and white facepaint. Oh, and he has a chaingun. "Where ya goin'? The fun's just starting!"] (LOOK OUT. IT'S WILD DOG.) * Nigel shakes his head. "I'll think we'll have a rain check, actually. Thanks for the invite. Cheers." <@Brett> [The Jokers howl in laughter as the man in red laughs, firing at the ceiling over head, making glass shatter for no reason. "The name's Punchline! The Jokers are my group, and the voice in my head says to kill the black girl. But I don't know which one of ya, so I'll just kill ya both!"] <@Brett> ( Annnd init rolls! ) 2d6+5 * Dicesuke rolls 2d6+5 for Sonia and gets a natural 9 for a result of 14. 2d6+5 * Dicesuke rolls 2d6+5 for Nigel and gets a natural 8 for a result of 13. 2d6+6 * Dicesuke rolls 2d6+6 for Gordo and gets a natural 11 for a result of 17. 2d6+5 * Dicesuke rolls 2d6+5 for Montana and gets a natural 6 for a result of 11. 2d6+11 * Dicesuke rolls 2d6+11 for Shiho and gets a natural 4 for a result of 15. <@Brett> [Gordo, Shiho, Sonia, Nigel, Punchline, Montana, Goons x4] <@Brett> [Gordo!] * Gordo double taps a goon. 2 2d6+6 * Dicesuke rolls 2 2d6+6 for Gordo and gets a natural ( 6 7 ) for a result of ( 12 13 ). <@Brett> [Gordo puts two holes in one of the goons, dropping him instantly] <@Brett> ( He got some bad rolls >.> ) <@Brett> [Shiho!] (He sure did.) <@Brett> ( Well they don't have much HP to begin with ) (They're goons!) * Shiho makes sure Alysha is behind cover before firing at one of the goons. 2d6+7 * Dicesuke rolls 2d6+7 for Shiho and gets a natural 8 for a result of 15. <@Brett> [Alysha hides behind a crate as Shiho shoots one of the goons, putting a hole in his shoulder. He staggers but keeps coming.] <@Brett> [Sonia!] * Sonia pulls a sonic bead out between two fingers, and then tosses it at Punchline and his nearby goons. 2d6+6 * Dicesuke rolls 2d6+6 for Sonia and gets a natural 12 and a modified 18, a CRITICAL SUCCESS! "Astonishing! May I borrow your pituitary gland for a moment? You'll get it back good as new, I promise!" <@Brett> ( >.> ) (boom) <@Brett> [The bead lands with an explosive crack that causes Punchline to reel and sends his goons flying. They don't get up again, having broken several important parts of their bodies. Punchline recovers though, readying his chaingun.]] <@Brett> [But first Nigel!] (Hang on) * Nigel lifts his crossbow, with a standard bolt, turns and fires at punchline while attempting to find some cover. 2d6+7 * Dicesuke rolls 2d6+7 for Nigel and gets a natural 12 and a modified 19, a CRITICAL SUCCESS! "Astonishing! May I borrow your pituitary gland for a moment? You'll get it back good as new, I promise!" <@Brett> ( >.> ) (XD) (A great punchline!) (Team Illinois is rocking the house!) (Sonia isn't in Illinois) (But Mecha's not in IL.) (*eyebrow waggle*) (But we are team midwest, I suppose) (Do you want me to be?) (Okay, team Midwest then.) (Yes.) (We always want you to be, but you keep claiming to have to go to this work thing to make money) <@Brett> [Punchline takes a bolt in the center of his chest. He gasps, clutching at it with one hand, seemingly ready to fall... But then he screams and fires his chaingun, spraying bullets everywhere.] <@Brett> ( Everyone gimme a def roll! ) 2d6+6 * Dicesuke rolls 2d6+6 for Nigel and gets a natural 5 for a result of 11. 2d6+5 * Dicesuke rolls 2d6+5 for Gordo and gets a natural 6 for a result of 11. 2d6+7 * Dicesuke rolls 2d6+7 for Sonia and gets a natural 11 for a result of 18. 2d6+6 * Dicesuke rolls 2d6+6 for Shiho and gets a natural 6 for a result of 12. 2d6+6 * Dicesuke rolls 2d6+6 for Montana and gets a natural 3 for a result of 9. (DR2) 2d6+6 * Dicesuke rolls 2d6+6 for Montana and gets a natural 7 for a result of 13. <@Brett> [Bullets fly everywhere! They come no where close to hitting anyone, not even Alysha or Snitch.] <@Brett> ( Yah, he rolled bad :P ) <@Brett> [Montana!] * Nigel looks over and nods. "Now -that's- funny." * Montana crouches behind a crate and brings his gun up with both hands, firing at Punchline. 2d6+7 * Dicesuke rolls 2d6+7 for Montana and gets a natural 7 for a result of 14. <@Brett> [Montana hits him, the bullet winging the side of his head. He's somehow still on his feet, swaying unsteadily.] <@Brett> [Gordo!] * Gordo does the same thing he does every fight he doesn't have a sniper riffle in. 2 2d6+6 * Dicesuke rolls 2 2d6+6 for Gordo and gets a natural ( 7 2 ) for a result of ( 13 8 ). (Critfails like a bitch!) <@Brett> [Gordo fires, hitting Punchline in the throat. He falls over backwards with a loud thud. Good thing that worked, too, because Gordo's gun immediately jams afterward.] <@Brett> [Alysha peeks out from behind the crate she's hiding behind.] * Shiho gets up from behind cover and looks for a way to block the doors leading into the room. No sense in having -that- happen again. * Montana scans the area. * Gordo eyes his gun, the dead guy, and then his gun, he then shouts "DOES ANYBODY ELSE WANT TO TRY?" Yeeeeeah, let's not tempt fate, Gordo. <@Brett> [Snitch gets up and squeaks. "Not Snitch!" He hurries towards the operator's room.] * Montana gets out from behind cover and waves for Alysha to come with as he runs for the train. (That's partially the player, one of cats has been whining on and off again for the past hour.) * Nigel also runs for the operator's room. (And it's still a while to feeding time.) (Mroooooow. Mroooooooow.) * Shiho eyes Gordo and calls out, "Maybe you want to try and cover that wound while we have a second," then returns to looking for a way to block the doors. (I will end you.) <@Brett> [The door's too big to block, unfortunately.] * Gordo waits a moment and then sags. "Yeah." He holsters his currently useless gun and tries to do something about the slice in him. <@Brett> [Alysha follows Montana to the train! It's got an engine and a bunch of empty cars.] (How many people can fit in the engine, does it look like?) * Shiho sighs at the doors and walks back to Gordo. "I would help if I had the least idea of what to do other than 'stop the bleeding'." <@Brett> ( All of you, though it'd be uncomfortable ) <@Brett> [Meanwhile Nigel gets to the operating room with Snitch. There's several levers and buttons and things in there.] * Sonia heads to the train itself to work on getting it moving! <@Brett> ( Gimme a driving roll, Sonia! ) * Montana sees about breaking into one car over from the engine. <@Brett> ( Gimme a breaking and entering roll, no electronics this time :P ) 2d6+9 * Dicesuke rolls 2d6+9 for Sonia and gets a natural 6 for a result of 15. (That's my driving!) <@Brett> [Sonia figures out how to start the train. Turns out it's by hitting the button marked "start"] (WOO) <@Brett> [Snitch looks over the levers, then turns to Nigel and shrugs the way only a rat can.] 2d6+10 * Dicesuke rolls 2d6+10 for Montana and gets a natural 9 for a result of 19. (Is that me? You need electronics?) <@Brett> ( Go for it. ) (I think it was for me getting people into the car.) (Okay._ 2d6+9 * Dicesuke rolls 2d6+9 for Nigel and gets a natural 8 for a result of 17. <@Brett> [And Nigel pulls a lever, opening the train doors.] <@Brett> [Meanwhile Montana breaks into a car.] <@Brett> [It's empty!] * Nigel starts to head back to the train. * Gordo goes to the train. * Montana gets the door open and climbs up, leaning out to help Alysha and anyone else heading that way in. * Shiho gets in the train. "So sick of this place." <@Brett> [Snitch follows Nigel! Just as more of the Jokers rush in. When they see Punchline's body, they just laugh. Some of them start beating each other up, but some are coming your way.] (Is anyone not in the train?) (Because if everyone's here, it's time to move!) <@Brett> [Snitch and Nigel get to the train!] * Montana helps Nigel in, then Snitch, if they let him! <@Brett> [They get on the train!] * Montana glances back. "Everyone here?" Then to Sonia, "Punch it!" * Sonia says, loudly, "Alright, we're moving! No jumping on." She moves the train throttle forward and gets ready to shoot out the windows. <@Brett> [The train moves, escaping the facility! Some of the Jokers try to get on, but they're too slow. They watch you pull away, then turn on each other.] * Montana slams the doors shut as the train gets a-rollin'. <@Brett> [As the train begins to pick up speed, darkness eats up the sky and heads for you!] <@Brett> [But fortunately it stops before reaching you, and you escape into the Serbian wilderness.] <@Brett> [End]