http://gryphon.sandwich.net/logs/thelogisalsoonfire.txt <@Brett> [Date: Saturday, April 23rd. Time: 10:30 p.m.] <@Brett> [Having discovered Tilda was a red herring, or at least a British Guy, you escaped from the ship and returned to land. You're tired and injured (some of you) as you reach the dock. Not turning out to be the most pleasant of nights.] <@Brett> [Start] * Dreol is now known as Nigel <@Brett> [Location: Hong Kong Harbor! Forgot that.] * Gordo gets out of the boat and starts going for the mooring lines before remembering that the boat's coming with them and rubs his head. "If I wan't a bottlechaser before I took this job, I'll be one by th'time we finish." * Montana climbs out of the boat. "Hear it works, long as you got no kids." * Nigel shrugs and gets out of the boat. "It has certainly upped the weird shit ante for you, I suppose." * Sonia lets the boat roll up on her body as they finish getting out of the watter, and then roll into car form just as easily. She seems unconcerned. * Gordo points at Sonia and the Dreamer. "Aye." * Montana stretches, then winces when he stretches too far and puts one hand gingerly to a burn. <@Brett> [No sooner does Sonia get off the boat than her phone rings.] * Sonia looks over at Gordo, then rolls her eyes. "Welcome to the big game, then." She tilts her head slightly, then answers it without bothering to pull it out. "Sonic." <@Brett> [Sonia tilts her head the wrong way and accidently activates Flappy Bird instead.] <@Brett> [But what actually happens is...] (Sonia gets an order of tatertots, a slushie, and a greasy burger?) (I LOVE FLAPPING) (oh god why now we know what sonia does during her off hours) (flappy away goodbyeeeeeee) <@Brett> ( /pokes ) * Sonia gets a very slight grin. "I can hear it. Where do we need to link up?" <@Brett> ( /pokesagain ) * Sonia stands straight up and points at their ubiquitous generic van. "In. Now." * Montana looks at Sonia curiously, but sure, he heads for the van. * Sonia wastes no time following her own advice. (Sorry, Moti was making me talk to him over skype.) * Gordo gets in the van. * Sonia has the van running almost immediately, and as everyone finishes getting in she pulls off. "Ice is already under attack at North Point." <@Brett> [You get in the van. Luck seems to be on your side, because Waluigi isn't in it.] (fistpump) <@Brett> ( Sonia, gimme a driving roll. ) That was quick. * Nigel also gets in the van. 2d6+10 * Diceroshi rolls 2d6+10 for Sonia and gets a natural 5 for a result of 15. (+1 if it's body) * Sonia says, a little flatly, "She's a fast mover." <@Brett> [Sonia's pro traffic dodging allows her to get to North Point quickly! You reach the address she indicated, deep in town. The building seems to be a gym. I say seems to, because it looks bombed out. And yet there's some melting ice here and there. Pedestrians are gathered around and staring in shock, but the cops don't seem to be there yet. <@Brett> ] 2d6+7 * Diceroshi rolls 2d6+7 for Sonia and gets a natural 5 for a result of 12. <@Brett> ( :| ) * Gordo ,at some point, hopefully managed to clean the salt water out of his guns. * Sonia slows slightly, then takes a sharp turn, saying, "Gunfire still going in the distance. Everyone ready?" Aye, as ever. You an' Monty are a bit worse for wear arn't ya? Ain't got time to care. * Sonia chuckles to herself. "Good driver. Shitty fighter." * Montana nods. "We are, ain't much ta do bout it." <@Brett> ( Gimme awareness checks ) 2d6+7 * Diceroshi rolls 2d6+7 for Nigel and gets a natural 9 for a result of 16. 2d6+5 * Diceroshi rolls 2d6+5 for Gordo and gets a natural 9 for a result of 14. 2d6+6 * Diceroshi rolls 2d6+6 for Montana and gets a natural 12 for a result of 18. (I NOTICED IT) (GO YOU) 2d6+7 * Diceroshi rolls 2d6+7 for Sonia and gets a natural 10 for a result of 17. <@Brett> [As you head in the direction of gunfire, y'all spot more of Zukunft's troops, equipped with that same armor they had on the boat (seems to be a new thing), although these guys are armed with more conventional weapons, namely assault rifles and a few shotguns. They run into a nearby building, and don't seem to have noticed you. In addition....] <@Brett> [In addition something else only Montana knows. Carry on! <@Brett> ] * Montana points towards the top of one of the buildings. "Hey. Think that's her?" * Gordo looks up. "Could be?" <@Brett> [Gordo sees buildings and lights and light pollution.] * Sonia pulls to a stop and frowns a touch, car swirling around her as she steps out. "Best find out." She starts doing her best spiderwoman impression up the wall. <@Brett> ( Climbing roll! ) * Montana hops out and does an excellent spiderman impression, scurrying straight up the wall. (Wall climbing is the beeeest!) * Gordo eyes Nigel. "Tell me you've a grapple." (Special movement: wall crawling!) <@Brett> [The guys have syringe blades and stun guns, too. Did I mention that? Well they do.] 2d6+6 * Diceroshi rolls 2d6+6 for Sonia and gets a natural 7 for a result of 13. <@Brett> ( Well then you don't need a climbing roll :P ) (Nigel apparently has nothing. =P) (Team wall climbing + armor ftw.) * Nigel shakes his head at Gordo. "I don't do much spelunking or wall climbing in my relic recovery job..." <@Brett> ( Which is weird, because Montana does a ton of wall climbing at his relic recovery job ) <@Brett> ( Speaking of which, let me get Montana and Sonia in #MC-2 ) <@Brett> ( erm ) <@Brett> ( Speaking of which, let me get Montana and Sonia in #MC5-2 ) * Gordo looks up where Montana and Sonia are disapearing and then around. "Let's find the stairs then." <@Brett> [Meanwhile.... Gordo and Nigel, there's some guys on the ground who haven't noticed you yet, and some guys who went into that building, probably looking for a way up. Whatcha gonna do? <@Brett> ] 2d6+10 * Diceroshi rolls 2d6+10 for Montana and gets a natural 5 for a result of 15. (Hm...) (I guess I could fire an explosive bolt at the guys on the ground. It's not often that an AOE isn't going to hit the party but is going to hit a bunch of enemies.) 2d6+6 * Diceroshi rolls 2d6+6 for Sonia and gets a natural 9 for a result of 15. <@Brett> ( This is true, they are clustered. ) (Go for it, Gordo will offer supporting fire once he knows what the new plan is.) * Nigel pulls out his crossbow and loads an explosive tipped bolt, firing it at one of the guys in the cluster of dudes. 2d6+9 * Diceroshi rolls 2d6+9 for Nigel and gets a natural 5 for a result of 14. (How's that as far as hitting?) <@Brett> ( Is good. ) (Sweet) (If they don't know we're here, they don't get a defense.) (Oh yeah. I forget how BESM works) (Sneak attacks are godly) <@Brett> ( I think I have an old Nigel sheet ) <@Brett> Can you send an updated one? (Oh. Yep) <@Brett> ( It's a hit, I just don't know the damage. ) (Sent. The special bolts are on the main sheet. I should probably copy them to the combat sheet) (But the explosives are Penetrating 1, Area 3 and the bow itself is 25 damage) <@Brett> [The explosion sends the three guys flying in opposite directions. They slowly start to get to their feet, but none of them are looking good.] <@Brett> ( And if you're wondering, they're not as tough as the guys on the boat so I can keep this moving :P ) That works to... * Gordo draws his pistol and shoots two of them. 2d6+7 * Diceroshi rolls 2d6+7 for Gordo and gets a natural 5 for a result of 12. 2d6+7 * Diceroshi rolls 2d6+7 for Gordo and gets a natural 7 for a result of 14. (too even!) <@Brett> [That also works, as Gordo puts two of them down for good. The third lifts his rifle and fires at...] <@Brett> d2 * Diceroshi rolls 1d2 for Brett and gets a natural 1 for a result of 1. <@Brett> ( Gordo! ) * Nigel nods at Gordo. 2d6+7 * Diceroshi rolls 2d6+7 for Gordo and gets a natural 6 for a result of 13. (That point of soul was the best CP I've ever spent) <@Brett> [Ouch. Gordo gets clipped as he dives out of the way. It's only a small wound, but damned if it don't hurt.] (But not enough it seems!) * Gordo shouts as he gets hurt someplace non-vital! <@Brett> ( Still that one guy up! ) <@Brett> ( Not bothering with init ) * Gordo calmly (not) explains the lasts soldiers improbable genitic history which includes several inanimate objects as he returns fire. (Full attack) 2d6+9 * Diceroshi rolls 2d6+9 for Gordo and gets a natural 4 for a result of 13. (... Hahahah) <@Brett> [Gorgo only manages to hit a bus sign next to the man, though. Maybe an ancestor?] <@Brett> ( waiting on Nigel ) * Nigel loads an armor piercer and fires at the guy. 2d6+9 * Diceroshi rolls 2d6+9 for Nigel and gets a natural 4 for a result of 13. (...)_ <@Brett> [Luckily for Nigel, the guy doesn't have extra defense, or he'd have dodged that. Instead, he manages to pierce the guy's gut with a bolt.] * Nigel nods and straps his crossbow back on. "Well I suppose that problem's out of the way now, innit?" <@Brett> ( Gimme awareness checks. ) 2d6+5 * Diceroshi rolls 2d6+5 for Gordo and gets a natural 4 for a result of 9. There's another group, and if they haven't heard us their ears are made of stones. 2d6+7 * Diceroshi rolls 2d6+7 for Sonia and gets a natural 11 for a result of 18. 2d6+6 * Diceroshi rolls 2d6+6 for Montana and gets a natural 6 for a result of 12. Session Close: Fri Mar 14 22:08:38 2014 Session Start: Fri Mar 14 22:08:38 2014 Session Ident: #mc5 * Disconnected Session Close: Fri Mar 14 22:14:42 2014 Session Start: Fri Mar 14 22:16:34 2014 Session Ident: #mc5 * Now talking in #mc5 * Topic is 'MC5 Channel' * Set by Brett on Fri May 18 19:58:44 <@Brett> ( Woot. Now I need a roll from Nigel ) (Oh! I missed it_ 2d6+7 * Diceroshi rolls 2d6+7 for Nigel and gets a natural 2 for a result of 9. (...) <@Brett> ( Well then ) <@Brett> [Neither of you notice ... something. Although Nigel notices his shoe's untied.] * Nigel ties it. <@Brett> ( Gimme a use rope roll! ) <@Brett> ( Oh wait, not D&D ) (Wait, what rope?) C'mon, before they've set up inside. * Nigel nods and heads in. 2d6+9 * Diceroshi rolls 2d6+9 for Sonia and gets a natural 8 for a result of 17. * Gordo goes as well, making an attempt to be sneaky. <@Brett> [You head into the place, Which is a travel agency, apparently. There's a door open in the back, and you can see stairs leading upwards there.] * Gordo heads to the doorway and pauses to check for signs of the the group that went in ahead. 2d6+10 * Diceroshi rolls 2d6+10 for Montana and gets a natural 3 for a result of 13. <@Brett> [Broken stuff implies that they did.] 2d6+10 * Diceroshi rolls 2d6+10 for Montana and gets a natural 8 for a result of 18. (Did the group go in the door or up the stairs?) <@Brett> ( Both. The stairs are behind the door :P ) (Ah. That was not clear to me) * Nigel heads on in, then. (And I guess they haven't set up shop on the next landing to wait for us, otherwise I'd be getting shot at. So let's continue on up!) <@Brett> ( Gimme a melee defense roll Nigel :D ) (... Or not.) 2d6+6 * Diceroshi rolls 2d6+6 for Nigel and gets a natural 12 for a result of 18. <@Brett> ( Well then. ) (Nigel is actually a ninja in disguise) (liar) <@Brett> [As Nigel rounds the corner a man leaps down the stairs with a syringe blade in hand, intending to impale him. Using crazy kung fu moves he didn't even know he had, Nigel dodges the tackle, grabs the man's knife-hand and stabs him with it. The guy twitches and convulses.] (Both brothers are secret ninjas!) (Shh.) <@Brett> [And since I'm feeling generous, he also pulls back from the stairs before the guy on the next level with a shotgun pulls the trigger, blowing a hole in the wall where his head had been an instant before.] (Correction, Nigel is secretly a Devil May Cry char.) <@Brett> ( Nah. If he was he'd have gotten stabbed AND shot and been like ".... Meh." ) * Gordo shoots up at the guy on the second floor! 2 2d6+7 * Diceroshi rolls 2 2d6+7 for Gordo and gets a natural ( 3 7 ) for a result of ( 10 14 ). <@Brett> [One of Gordo's bullets hits him in the side, knocking him off center.] 2d6+6 * Diceroshi rolls 2d6+6 for Sonia and gets a natural 10 for a result of 16. <@Brett> [The man is injured, but recovering. Nigel gonna do anything? * Nigel is! Yes! He's going to level his crossbow at the guy with the shotgun and fire an armor piercer at him! 2d6+9 * Diceroshi rolls 2d6+9 for Nigel and gets a natural 8 for a result of 17. <@Brett> [Nigel shoots him in the throat, and he gargles to his death on his blood.] 2d6+8 * Diceroshi rolls 2d6+8 for Montana and gets a natural 9 for a result of 17. * Gordo notes that Nigel is already on his "Only anger from a sufficiently long way away" list and starts to move in, wary for another ambush. * Nigel nods and keeps walking. "Well... I sure hope they are handling stuff upstairs or we need to have a conversation about even distribution of work load." Or a way ta climb walls. Being stuck on the ground grates a bit. <@Brett> [It's a bit of a climb to get up there.] <@Brett> [And when you do, all you see is a dead trooper at the edge of the roof!] <@Brett> [What a gyp.] * Gordo looks around for where Monty and Sonia got to. "See anything?" <@Brett> [No sign of them up here. On the bright side, the gunfire has stopped.] * Nigel also looks around. "Nope." * Gordo coms. ~"Where've you lot gotten too?"~ * Montana comms back, ~On a rooftop...~ and relates some details. It's two buildings over, which Sonia will probably point out exactly. * Gordo moves to the apropriate edge of the bulding he's on now and looks for a way to cross. * Nigel sighs. "Why do they have to make things difficult?" Because it's easy ta forget everybody else can't fly. <@Brett> [Gordo discovers that could be hard. There's an eight-foot drop from this building to the next, and the one after that is across an alley. He does see some figures over there though, talking to each other.] * Gordo coms. ~If we go down to the ground floor and then back up yer building, are ya still going ta be there, or should we jus wait in the van?~ (I'm going to need to stop soon. It's late.) <@Brett> ( We're almost done. ) <@Brett> ( I can end in here, actually.] ) (Okay) <@Brett> [And so Gordo and Nigel went back down the stairs they just came up. To hang out with Shiho, who was probably here all along.] <@Brett> [End]